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Werewhat [Mystery Booster 2 Playtest Cards]
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Werewhat [Mystery Booster 2 Playtest Cards]

Werewhat [Mystery Booster 2 Playtest Cards]

Set: Mystery Booster 2 Playtest Cards
Type: Creature — Werewolf
Rarity: Common
Cost: {3}{G}
Daybound
As Werewhat enters the battlefield, you may exile a creature card from your graveyard or hand. If you do, that card becomes this creature's back face and that back face has nightbound. If you exiled a card from your hand this way, draw a card.
TEST CARD - Not for constructed play
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Werewhat [Mystery Booster 2 Playtest Cards]

Set: Mystery Booster 2 Playtest Cards
Type: Creature — Werewolf
Rarity: Common
Cost: {3}{G}
Daybound
As Werewhat enters the battlefield, you may exile a creature card from your graveyard or hand. If you do, that card becomes this creature's back face and that back face has nightbound. If you exiled a card from your hand this way, draw a card.
TEST CARD - Not for constructed play

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Set: Mystery Booster 2 Playtest Cards
Type: Creature — Werewolf
Rarity: Common
Cost: {3}{G}
Daybound
As Werewhat enters the battlefield, you may exile a creature card from your graveyard or hand. If you do, that card becomes this creature's back face and that back face has nightbound. If you exiled a card from your hand this way, draw a card.
TEST CARD - Not for constructed play