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Engineered Might [Mystery Booster]
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Engineered Might [Mystery Booster]

Engineered Might [Mystery Booster]

Set: Mystery Booster
Type: Sorcery
Rarity: Uncommon
Cost: {3}{G}{W}
Choose one —
• Target creature gets +5/+5 and gains trample until end of turn.
• Creatures you control get +2/+2 and gain vigilance until end of turn.
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Engineered Might [Mystery Booster]—
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Engineered Might [Mystery Booster]

Set: Mystery Booster
Type: Sorcery
Rarity: Uncommon
Cost: {3}{G}{W}
Choose one —
• Target creature gets +5/+5 and gains trample until end of turn.
• Creatures you control get +2/+2 and gain vigilance until end of turn.

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Set: Mystery Booster
Type: Sorcery
Rarity: Uncommon
Cost: {3}{G}{W}
Choose one —
• Target creature gets +5/+5 and gains trample until end of turn.
• Creatures you control get +2/+2 and gain vigilance until end of turn.