🎉 Up to 70% Off Selected ItemsShop Sale
![Vault 12: The Necropolis [Fallout]](/images/buygameshaventcg.shop/images/product/vault-12-the-necropolis-fallout-1.png)
Vault 12: The Necropolis [Fallout]
| Set: | Fallout |
| Type: | Enchantment — Saga |
| Rarity: | Rare |
| Cost: | {4}{B}{B} |
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Each player gets three rad counters.
II — Create X 2/2 black Zombie Mutant creature tokens, where X is the total number of rad counters among players.
III — Put two +1/+1 counters on each creature you control that's a Zombie or Mutant.
I — Each player gets three rad counters.
II — Create X 2/2 black Zombie Mutant creature tokens, where X is the total number of rad counters among players.
III — Put two +1/+1 counters on each creature you control that's a Zombie or Mutant.
Select Title
From $0.02
Original: $0.06
-67%Vault 12: The Necropolis [Fallout]—
$0.06
$0.02Vault 12: The Necropolis [Fallout]
| Set: | Fallout |
| Type: | Enchantment — Saga |
| Rarity: | Rare |
| Cost: | {4}{B}{B} |
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Each player gets three rad counters.
II — Create X 2/2 black Zombie Mutant creature tokens, where X is the total number of rad counters among players.
III — Put two +1/+1 counters on each creature you control that's a Zombie or Mutant.
I — Each player gets three rad counters.
II — Create X 2/2 black Zombie Mutant creature tokens, where X is the total number of rad counters among players.
III — Put two +1/+1 counters on each creature you control that's a Zombie or Mutant.
Product Information
Product Information
Shipping & Returns
Shipping & Returns
Description
| Set: | Fallout |
| Type: | Enchantment — Saga |
| Rarity: | Rare |
| Cost: | {4}{B}{B} |
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Each player gets three rad counters.
II — Create X 2/2 black Zombie Mutant creature tokens, where X is the total number of rad counters among players.
III — Put two +1/+1 counters on each creature you control that's a Zombie or Mutant.
I — Each player gets three rad counters.
II — Create X 2/2 black Zombie Mutant creature tokens, where X is the total number of rad counters among players.
III — Put two +1/+1 counters on each creature you control that's a Zombie or Mutant.











